SUGGESTED COMPUTER PROFICIENCY: INTERMEDIATE
Description
This course encompasses all aspects of e-learning and instructional design within the classroom, as well as focussing on powerful Learning Management Systems to encourage and facilitate collaborative learning and inclusive education.
There is an immense wealth of electronic resources currently available to teachers, which, harnessed properly, can have a hugely beneficial impact on the learning process of their students, making it more efficient, appealing and practical. Participants will acquire mastery of the main open-source authoring tools, which will allow them to design and create their very own learning projects for their students.
Learning Management Systems are already widely considered to be powerful learning tools which can be adapted for various educational purposes in the classroom. Participants will learn how to use LMS to promote collaborative learning in the classroom as well as encourage inclusive education. These tools are highly effective in reaching out to students and fully engaging them in lessons, making the learning more enjoyable and streamlined. They will use the online LMS platform Moodle throughout the course to develop and build their own learning tools.
Learning Outcomes
The course will help the participants to: |
- Understand how to design and develop an online lesson with an open-source authoring tool;
- Handle the basic features and functions of Moodle;
- Design and publish their own learning project in their personal open-source Moodle platform.
Tentative Schedule
The schedule describes likely activities but may differ significantly based on the requests of the participants, and the trainer delivering the specific session. Course modifications are subject to the trainer’s discretion. If you would like to discuss a specific topic, please indicate it at least 4 weeks in advance.
Day 1 – Course introduction & Digital learning
Course introduction
- Introduction to the course, the school, and the external week activities.
- Icebreaker activities.
Digital learning
- Principles of digital learning – how to encourage motivation and avoid dropouts.
- Presentations of the participants’ schools.
Day 2 – Strategies for learning digitally
Tools and media for digital learning – video making, authoring tools.
Day 4 – Lesson plan – designing
Designing your own lesson plan – first steps: from the idea to the project
Day 5 – Lesson plan – developing
Developing your own lesson plan – using the authoring tools, graphics, and assessment.
Day 6 – Delivery
Delivering your own project – review and discussion.
Day 7 – Cultural activities
Excursion and other external cultural activities.
Day 8 – Rest day
Day off
Day 9 – Concept
Principles of digital learning
Day 10 – Learning tools
Learning tools for curriculum management-Learning Management Systems: an introduction to LMS; Moodle and its applications in education
Day 11 – Designing lesson
Designing your own lesson in moodle; Writing a lesson plan
Day 12 – Developing lesson
Developing your own lesson in moodle: lesson plan review
Day 13 – Delivering lesson
Delivering your own lesson in moodle, final discussion, conclusions, course evaluation and certificate ceremony.
Day 14 – Course closure & Cultural activities
Course closure
- Course evaluation: round up of acquired competences, feedback, and discussion.
- Awarding of the course Certificate of Attendance.
Cultural activities
- Excursion and other external cultural activities.
Audience
- Teachers (primary, secondary, vocational, adult, special needs);
- Teacher trainers;
- Headteachers;
- Principals;
- Managers of schools.