How to Use Tablets, Educational Apps and Social Media in your Classroom

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How to use Tablets, Educational Apps and Social Media in your Classroom


This course is designed for teachers who would like to further their knowledge on the use of Tablets, Educational Apps and Social Media in class and to experiment with new, easy and enjoyable tools to use with their students. 

Participants will discover some of the most popular and practical educational apps for teaching and learning across a wide range of subjects. They will learn how to properly integrate these apps in the classroom as a tool to support their learning

Teachers will be provided with a wide range of practical teaching activities to enable them to make their classes more effective. Teachers will also learn about the safe use of social media, student versus teacher roles, and digital classroom management.

By the end of the course, teachers will have acquired more knowledge about using Apps and Social Media as educational tools, enhance student engagement, and improve communication among students and teachers.

Guided city tours and 1 full-day cultural excursion (usually on the first Saturday) will also be part of the program.


Suggested computer proficiency: Intermediate

Learning outcomes

The course will help the participants to:  

  • Use social media platforms as teaching tools, allowing interaction, motivation and engagement in class;
  • Develop communication abilities among teachers and students, as well as, fostering the sharing of ideas and teaching material;
  • Manage a virtual classroom sending assignments, creating quizzes, developing learning strategies and using new ICT-based teaching methodologies;
  • Use different educational apps in class, providing students with the best learning experience;
  • Acquire a general overview of the many educational possibilities of using educational apps and the motivational dimension brought to the classroom when using them;
  • Be able to choose the most suitable ones according to students’ needs;
  • Master of social media, games and quiz apps;
  • Foster students’ creativity and improve studying techniques using apps;
  • Apps to structure information, to better analyze, comprehend, synthesize, recall and generate new ideas.

Tentative schedule

Day 1 – Course introduction & technology in the classroom

Course introduction

  • Introduction to the course, the school, and the external week activities;
  • Icebreaker activities using drama for trust and ensemble building;
  • Identification of needs and goals for each participant and relevant populations.

Technology in the classroom

  • What technologies do you use in your classroom?
  • How to integrate Mobile Devices into your lessons;
  • Pair and group work activities;
  • Presentations of the participants’ schools.

Day 2 – Devices

  • Laptops, Tablets, Smartphones in the Classroom;
  • Different tools on different kinds of devices?
  • Activities, reflections and questions. 

Day 3 – ICT in the class

  • How to use ICTs in class: hand-on activities;
  • Introducing a set of web platforms and apps that will make your lessons more entertaining and interactive.

Day 4 – Game-based learning

  • Quizzes and educational games: Learning through game-based platforms.

Day 5 – Cooperative learning

  • Web storage of teaching materials;
  • Cooperative Learning through mobile devices.

Day 6 – Round up & cultural activities

  • Round up of acquired competences, feedback, and discussion;
  • Excursion and other external cultural activities.

Day 7 – Rest day

  • Day off

Day 8 – Second week introduction

  • Pair and group work activities;
  • Social technologies in the classrooms;
  • Reflection and questions.

Day 9 – Communicating via social media

  • Social Media for communication: what to use, how to use it; 
  • Practicing Edmodo;
  • Activities, reflection and questions. 

Day 10 – Sharing photos

  • Social photo sharing;
  • Conveying, transferring and creating knowledge in visual ways;
  • Activities, reflection and questions. 

Day 11 – Social communication

  • Searching, Sorting and Sharing video for educational purposes.

Day 12 – Being safe online & course closure

  • Developing an e-Safe classroom;
  • Encourage students to be digitally literate as well as safe and responsible social users;
  • Reflection and questions;
  • Course evaluation: round up of acquired competences, feedback, and discussion;
  • Awarding of the course Certificate of Attendance.

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